![]() So I’ve been going through the 3.X main story quests, which I’ve dubbed “more dungeons and dragons.” Honestly, I’m more than done with Heavensward in terms of themes and characters. It wasn’t horrible, but the Syp demographic isn’t enthralled by developers going “hey, let’s keep that Elf-and-dragon parade going!” past the point that you felt this storyline concluded. The patches so far - I’m in 3.4 as I write this - have had some really good beats, including that upside-down castle dungeon with the creepy doll boss. ![]() I’ve also been faithfully working on a single beast tribe reputation grind every day. I figure I’ll just do one until it caps out and then pick up another one until I’m done with them all. I’m doing the Vanu Vanu, which is great if you like giant angry-looking chicken-bears living on floating islands despite lacking the capacity for flight. I also took some time off of my routine to hang out with my free company when it was throwing a hide-and-seek event the other night in our neighborhood. It was really nice to see everyone in person (so to speak), although the housing reminded me that I’m so far away from being able to afford even the smallest cottage. ![]() One gil at a time!Īll things considered, I feel like I’m in a really good place with FFXIV. It’s not annoying me (dragons aside) and I have two classes (Machinist and Scholar) that I’m flipping between for when I want to enjoy specific playstyles. The game’s actually got a decent “catch-up” mechanic for gear - after you complete an x.0 MSQ section, then a vendor opens up that lets you purchase that expansion’s top-end dungeon gear (this includes ARR) for the easily-obtained “Poetics” tomestones. But as you say, to get through the story, you just gotta get through the story.įor me, I stopped playing about 6 months after Stormblood came out, other than brief dips back in to get Blue Mage and whatnot, but even on those I just did “side content” and didn’t advance the MSQ. His name means "he who can walk on brine".I re-subbed right as Shadowbringers came out and was able to just upgrade my gear instantly with the poetics and then catch up from the 4.2 patch to the current stuff in 3 or 4 days was all, so it really wasn’t too big a deal. purge]Calcabrina is one of the Malebranche demons in Dante's Divine Comedy.Cecil can also cover his allies, as he has good defense and good HP. Yang should be the main attacker, using Focus. Rosa can cast it along with Protect, and she should cast both spells as soon as the battle starts. If the player is intent on battling Calcabrina, its attacking power is crippled by the Blink status. The player should use Focus three times with Yang, then use Kick to all Calcas and Brinas until they die. The optimal strategy is to prevent Calcabrina from forming in the first place, by quickly taking out the Calcas and Brinas. Calcabrina is susceptible to Rosa's Hold spell, which will render it unable to attack or counter temporarily, leaving it open to attack. Only Black Magic attacks (cast with items such as a Bomb Fragment) can be used without fear of being countered, but as none of the group has enough Black Magic power to seriously damage Calcabrina, this is not a reasonable strategy. Its normal physical attacks do not occur often, but still cause the same amount of damage and can also result in the Charm status. Even with adamant armor, the player can still take high damage. In the remake version, Calcabrina is harder, as every single attack the player makes will be countered with a powerful physical attack that deals at least 1,000 HP of damage. Regardless of the game version, it is important that Cecil has high HP at the battle's end otherwise, the battle that follows immediately after this battle will become very difficult, if not impossible. If the Calcabrina is not defeated within a certain amount of time, it will revert to the Calcas and the Brinas with all their HP. Calcabrina can be dangerous because it uses Glance to charm a character and can cause large amounts of damage.
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